gvsig-3d / 2.1 / branches / org.gvsig.view3d_vector_and_extrusion_2.3 / org.gvsig.view3d / org.gvsig.view3d / org.gvsig.view3d.swing / org.gvsig.view3d.swing.api / src / main / java / org / gvsig / view3d / swing / api / MapControl3D.java @ 708
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/**
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* gvSIG. Desktop Geographic Information System.
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*
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* Copyright � 2007-2015 gvSIG Association
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301, USA.
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*
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* For any additional information, do not hesitate to contact us
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* at info AT gvsig.com, or visit our website www.gvsig.com.
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*/
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package org.gvsig.view3d.swing.api; |
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import gov.nasa.worldwind.awt.WorldWindowGLJPanel; |
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import gov.nasa.worldwind.layers.Layer; |
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import org.gvsig.fmap.mapcontext.MapContext; |
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import org.gvsig.fmap.mapcontext.ViewPort; |
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import org.gvsig.fmap.mapcontext.layers.FLayer; |
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import org.gvsig.tools.dispose.Disposable; |
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import org.gvsig.tools.observer.Observable; |
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import org.gvsig.tools.swing.api.Component; |
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import org.gvsig.tools.task.Cancellable; |
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import org.gvsig.view3d.swing.api.View3DSwingManager.TYPE; |
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import org.gvsig.view3d.swing.api.properties.MapControlProperties3D; |
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/**
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* A component that includes a {@link MapContext} and a
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* {@link WorldWindowGLJPanel}.
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*
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* <code>MapContext</code> is used to:
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* <ul>
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* <li>Get layers to convert them to {@link Layer}. When <code>MapContext</code>
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* layers are converted, they are added to WorldWindowGLJPanel to display it.</li>
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* <li>Get {@link ViewPort} to synchronize view ports.</li>
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* </ul>
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*
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* <code>WorldWindowGLJPanel</code> is used to display WW Models (globe and
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* layers). It's a self-contained component intended to serve as an
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* application's WorldWindow.
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*
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* This component offers methods to:
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* <ul>
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* <li>Get shared object to cancel draw request. See
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* {@link MapControl3D#getCancellable()}</li>
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* <li>Get and set associated <code>MapContext</code>. See
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* {@link MapControl3D#getMapContext()}</li>
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* <li>Get and set vertical exaggeration of WW Model. See
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* {@link MapControl3D#getVerticalExaggeration()} and
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* {@link MapControl3D#setVerticalExaggeration(double)}</li>
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* <li>Get and set atmosphere layer. See {@link MapControl3D#getAtmosphereVisibility()}
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* and {@link MapControl3D#setAtmosphereVisibility(boolean)}</li>
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* <li>Get and set Minimap component layer. See
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* {@link MapControl3D#getMinimapVisibility()} and {@link MapControl3D#setMiniMapVisibility(boolean)}</li>
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* <li>Get and set North indicator component layer. See
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* {@link MapControl3D#getNorthIndicatorVisibility()} and
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* {@link MapControl3D#setNorthIndicatorVisibility(boolean)}</li>
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* <li>Get and set scale component layer. See {@link MapControl3D#getScaleVisibility()}
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* and {@link MapControl3D#setScaleVisibility(boolean)}</li>
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* <li>Get and set star background layer. See
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* {@link MapControl3D#getStarBackgroundVisibility()} and
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* {@link MapControl3D#setStarsBackgroundVisibility(boolean)}</li>
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* <li>Synchronize view ports. See {@link MapControl3D#synchronizeViewPorts()}</li>
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* <li>Reload layers. There are two methos to reload layers. The first methos is
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* {@link MapControl3D#synchronizeLayers()} that only reload layers with chages.
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* The second methos is {@link MapControl3D#reloadLayers()} that reload all
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* layers of <code>MapContext</code></li>
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* </ul>
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*
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* @author <a href="mailto:lmarques@disid.com">Lluis Marques</a>
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*
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*/
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@SuppressWarnings("deprecation") |
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public interface MapControl3D extends Component, Disposable, Observable { |
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/**
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* Name of gvSIG MapContext property
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*/
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public static final String GVSIG_MAPCONTROL3D = "org.gvsig.view3d.swing.api.MapControl3D"; |
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/**
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* Notification that notifies just before that this
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* <code>MapControl3D</code>is diposed.
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*/
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static final String BEFORE_DISPOSE_MAPCONTEX3D_NOTIFICATION = |
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"MapControl3D.beforeDisposePanel";
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/**
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* Notification that notifies just after that this <code>MapControl3D</code>
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* is
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* diposed.
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*/
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static final String AFTER_DISPOSE_MAPCONTEX3D_NOTIFICATION = |
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"MapControl3D.afterDisposePanel";
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/**
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* Gets shared object to cancel draw of loaded layers. To cancel draw use
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* set
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* canceled <code>true</code> with {@link Cancellable#setCanceled(boolean)}
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*
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* Note: {@link Cancellable} is deprecated but we have to use it because
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* {@link FLayer#draw(java.awt.image.BufferedImage, java.awt.Graphics2D, org.gvsig.fmap.mapcontext.ViewPort, Cancellable, double)}
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* use it.
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*
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* @see Cancellable
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*/
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public Cancellable getCancellable();
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/**
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* Gets the <code>MapContext</code> associated.
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*
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*/
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public MapContext getMapContext();
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/**
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* Gets {@link TYPE} of this <code>MapControl3D</code>.
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*
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*/
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public TYPE getType();
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/**
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* Gets 3D MapControl properties of this MapControl3D.
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*
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* @return
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*/
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public MapControlProperties3D getProperties();
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/**
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* Gets vertical exaggeration model of this <code>MapControl3D</code>.
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*
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* @see MapControl3D#setVerticalExaggeration(double)
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*/
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public double getVerticalExaggeration(); |
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/**
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* Sets Atmosphere visibility.
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*
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* @see MapControl3D#getAtmosphereVisibility()
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*/
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public void setAtmosphereVisibility(boolean visibility); |
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/**
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* Sets MiniMap visibility.
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*
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* @see MapControl3D#getMinimapVisibility()
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*/
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public void setMiniMapVisibility(boolean visibility); |
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/**
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* Sets North Indicator visibility.
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*
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* @see MapControl3D#getNorthIndicatorVisibility()
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*/
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public void setNorthIndicatorVisibility(boolean visibility); |
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/**
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* Sets Scale visibility.
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*
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* @see MapControl3D#getScaleVisibility()
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*/
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public void setScaleVisibility(boolean visibility); |
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/**
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* Sets Star background visibility.
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*
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* @see MapControl3D#getStarBackgroundVisibility()
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*/
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public void setStarsBackgroundVisibility(boolean visibility); |
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/**
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* Gets Atmosphere visibility.
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*
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* @see MapControl3D#getAtmosphereVisibility()
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*/
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public boolean getAtmosphereVisibility(); |
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/**
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* Gets Minimap visibility.
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*
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* @see MapControl3D#getMinimapVisibility()
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*/
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public boolean getMinimapVisibility(); |
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/**
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* Gets North indicator visibility.
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*
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* @see MapControl3D#getNorthIndicatorVisibility()
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*/
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public boolean getNorthIndicatorVisibility(); |
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/**
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* Gets Star background visibility.
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*
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* @see MapControl3D#getStarBackgroundVisibility()
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*/
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public boolean getStarBackgroundVisibility(); |
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/**
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* Gets Scale visibility.
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*
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* @see MapControl3D#getScaleVisibility()
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*/
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public boolean getScaleVisibility(); |
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/**
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* Forces reloading of all layers associated with the <code>MapContext</code>.
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*
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* @see {@link MapControl3D#synchronizeLayers()}
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*/
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public void reloadLayers(); |
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/**
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* Synchronizes view of <code>MapControl3D</code> with the viewport of the
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* associated <code>MapContext</code>.
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*/
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public void synchronizeViewPorts(); |
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/**
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* Synchronizes only dirty layers in the 3d view with the
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* <code>MapContext</code>. To force synchronization of all layers use
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* {@link MapControl3D#reloadLayers()}.
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*/
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public void synchronizeLayers(); |
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} |